www.prismmodelchecker.org

PRISM-games: Publications

27 publications:

Underlying models, logics and algorithms for PRISM-games

  • [BKW17] Nicolas Basset, Marta Kwiatkowska and Clemens Wiltsche. Compositional Strategy Synthesis for Stochastic Games with Multiple Objectives. Information and Computation. To appear. 2017. [pdf] [bib] [Proposes multi-objective strategy synthesis techniques for stochastic games, along with a compositional assume-guarantee strategy synthesis framework.]
  • [Wil15] Clemens Wiltsche. Assume-Guarantee Strategy Synthesis for Stochastic Games. Ph.D. thesis, Department of Computer Science, University of Oxford. 2015. [pdf] [bib] [Develops strategy synthesis techniques for stochastic games, in particular, compositional methods based on assume-guarantee rules.]
  • [BKTW15] Nicolas Basset, Marta Kwiatkowska, Ufuk Topcu and Clemens Wiltsche. Strategy Synthesis for Stochastic Games with Multiple Long-Run Objectives. In Proc. 21st International Conference on Tools and Algorithms for the Construction and Analysis of Systems (TACAS'15), volume 9035 of LNCS, pages 256-271, Springer. April 2015. [pdf] [bib] [Proposes strategy synthesis for stochastic games with multiple long-run objectives, implemented in an extension of PRISM.]
  • [BKW14] Nicolas Basset, Marta Kwiatkowska and Clemens Wiltsche. Compositional Controller Synthesis for Stochastic Games. In P. Baldan and D. Gorla (editors), Proc. 25th International Conference on Concurrency Theory (CONCUR'14), volume 8704 of LNCS, pages 173-187, Springer. September 2014. [pdf] [bib] [Proposes compositional assume-guarantee strategy synthesis techniques for stochastic 2-player games.]
  • [Sim14] Aistis Simaitis. Automatic Verification of Competitive Stochastic Systems. Ph.D. thesis, Department of Computer Science, University of Oxford. March 2014. [pdf] [bib] [Presents novel techniques for verification using stochastic multi-player games and implements them in PRISM-games, an extension of PRISM.]
  • [CFK+13c] Taolue Chen, Vojtech Forejt, Marta Kwiatkowska, Aistis Simaitis and Clemens Wiltsche. On Stochastic Games with Multiple Objectives. In Proc. 38th International Symposium on Mathematical Foundations of Computer Science (MFCS'13), volume 8087 of LNCS, pages 266-277, Springer. August 2013. [pdf] [bib] [Studies strategy synthesis and Pareto set approximation for multiple reward objectives in stochastic 2-player games.]
  • [CKSW13] Taolue Chen, Marta Kwiatkowska, Aistis Simaitis and Clemens Wiltsche. Synthesis for Multi-Objective Stochastic Games: An Application to Autonomous Urban Driving. In Proc. 10th International Conference on Quantitative Evaluation of SysTems (QEST'13), volume 8054 of LNCS, pages 322-337, Springer. August 2013. [pdf] [bib] [Proposes multi-objective strategy synthesis techniques for stochastic games, implemented in PRISM-games, and applies them to an autonomous vehicle case study.]
  • [CFK+13b] Taolue Chen, Vojtěch Forejt, Marta Kwiatkowska, David Parker and Aistis Simaitis. Automatic Verification of Competitive Stochastic Systems. Formal Methods in System Design, 43(1), pages 61-92, Springer. August 2013. [pdf] [bib] [Introduces model checking techniques for stochastic multi-player games, implemented in the PRISM-games tool.]
  • [CFK+12b] Taolue Chen, Vojtěch Forejt, Marta Kwiatkowska, Aistis Simaitis, Ashutosh Trivedi and Michael Ummels. Playing Stochastic Games Precisely. In 23rd International Conference on Concurrency Theory (CONCUR'12), volume 7454 of LNCS, pages 348-363, Springer. September 2012. [pdf] [bib] [Proposes model checking techniques for stochastic games against temporal logic properties with precise bounds, as implemented in PRISM-games.]
  • [CFK+12] Taolue Chen, Vojtěch Forejt, Marta Kwiatkowska, David Parker and Aistis Simaitis. Automatic Verification of Competitive Stochastic Systems. In Proc. 18th International Conference on Tools and Algorithms for the Construction and Analysis of Systems (TACAS'12), volume 7214 of LNCS, pages 315-330, Springer. March 2012. [pdf] [bib] [Introduces model checking techniques for stochastic multi-player games, implemented in the PRISM-games tool.]

Case studies and techniques building on PRISM-games

Tool papers

Survey/tutorial papers

PRISM-games