$SU.strat-v0.1 // Stochastic Memory Update Strategy start strategy States: 14 // Initial state InitState: 0 // initial distribution Init: {25=1.0} // next state function // note: only P1 states Next: // first index: current state // second index: current corner 2 16 {0=1.0} 2 0 {0=1.0} 2 33 {1=1.0} 2 18 {0=1.0} 2 3 {0=1.0} 2 22 {0=1.0} 2 24 {0=1.0} 2 26 {0=1.0} 2 29 {0=1.0} 3 0 {0=1.0} 3 16 {1=1.0} 3 1 {1=1.0} 3 19 {1=1.0} 3 4 {1=1.0} 3 5 {1=1.0} 3 7 {1=1.0} 3 23 {1=1.0} // memory update function: player states MemUpdStates: // first index: current state // second index: current corner // third index: next move 0 0 0 {0=1.0} 0 17 0 {17=1.0} 0 3 0 {3=1.0} 0 4 0 {4=1.0} 0 5 0 {5=1.0} 0 21 0 {21=1.0} 0 23 0 {23=1.0} 0 25 0 {25=1.0} 0 28 0 {28=1.0} 0 13 0 {13=1.0} 1 0 0 {0=1.0} 1 0 1 {0=1.0} 1 21 0 {28=0.6853716349993251, 31=0.31462836500067487} 1 21 1 {5=0.310313674212451, 8=0.6896863257875491} 2 16 0 {7=1.0} 2 0 0 {0=1.0} 2 33 1 {32=1.0} 2 18 0 {8=1.0} 2 3 0 {3=1.0} 2 22 0 {13=1.0} 2 24 0 {15=1.0} 2 26 0 {18=1.0} 2 29 0 {22=1.0} 3 0 0 {0=1.0} 3 16 1 {15=1.0} 3 1 1 {0=1.0} 3 19 1 {18=1.0} 3 4 1 {3=1.0} 3 5 1 {4=1.0} 3 7 1 {6=1.0} 3 23 1 {22=1.0} 4 0 0 {0=1.0} 4 17 0 {17=1.0} 4 3 0 {3=1.0} 4 21 0 {21=1.0} 4 23 0 {23=1.0} 4 25 0 {25=1.0} 4 28 0 {28=1.0} 4 13 0 {13=1.0} 5 28 0 {28=1.0} 7 0 0 {0=1.0} 8 0 0 {0=1.0} 8 17 0 {17=1.0} 8 3 0 {3=1.0} 8 4 0 {4=1.0} 8 5 0 {5=1.0} 8 21 0 {21=1.0} 8 13 0 {13=1.0} 10 0 0 {0=1.0} 11 0 0 {0=1.0} 12 0 0 {0=1.0} 13 0 0 {0=1.0} // memory update function: moves MemUpdMoves: // first index: current state // second index: current move // third index: curent corner (at move) // fourth index: next state 0 0 0 1 {0=1.0} 0 0 0 2 {0=1.0} 0 0 0 3 {0=1.0} 0 0 0 10 {0=1.0} 0 0 17 1 {21=1.0} 0 0 17 2 {24=1.0} 0 0 17 3 {5=1.0} 0 0 17 10 {0=1.0} 0 0 3 1 {21=1.0} 0 0 3 2 {18=1.0} 0 0 3 3 {0=1.0} 0 0 3 10 {0=1.0} 0 0 4 1 {21=1.0} 0 0 4 2 {3=1.0} 0 0 4 3 {1=1.0} 0 0 4 10 {0=1.0} 0 0 5 1 {21=1.0} 0 0 5 2 {16=1.0} 0 0 5 3 {1=1.0} 0 0 5 10 {0=1.0} 0 0 21 1 {21=1.0} 0 0 21 2 {22=1.0} 0 0 21 3 {16=1.0} 0 0 21 10 {0=1.0} 0 0 23 1 {21=1.0} 0 0 23 2 {22=1.0} 0 0 23 3 {19=1.0} 0 0 23 10 {0=1.0} 0 0 25 1 {21=1.0} 0 0 25 2 {29=1.0} 0 0 25 3 {19=1.0} 0 0 25 10 {0=1.0} 0 0 28 1 {21=1.0} 0 0 28 2 {26=1.0} 0 0 28 3 {23=1.0} 0 0 28 10 {0=1.0} 0 0 13 1 {21=1.0} 0 0 13 2 {18=1.0} 0 0 13 3 {4=1.0} 0 0 13 10 {0=1.0} 1 0 0 2 {0=1.0} 1 0 28 2 {26=1.0} 1 0 31 2 {33=1.0} 1 1 0 3 {0=1.0} 1 1 5 3 {5=1.0} 1 1 8 3 {7=1.0} 2 0 0 4 {0=1.0} 2 0 18 4 {25=1.0} 2 0 3 4 {3=1.0} 2 0 22 4 {28=1.0} 2 0 7 4 {13=1.0} 2 0 8 4 {17=1.0} 2 0 13 4 {21=1.0} 2 0 15 4 {23=1.0} 2 1 32 5 {28=1.0} 3 0 0 7 {0=1.0} 3 1 0 8 {0=1.0} 3 1 18 8 {17=1.0} 3 1 3 8 {3=1.0} 3 1 4 8 {4=1.0} 3 1 6 8 {5=1.0} 3 1 22 8 {21=1.0} 3 1 15 8 {13=1.0} 4 0 0 0 {0=1.0} 4 0 0 12 {0=1.0} 4 0 17 0 {17=1.0} 4 0 17 12 {0=1.0} 4 0 3 0 {3=1.0} 4 0 3 12 {0=1.0} 4 0 21 0 {21=1.0} 4 0 21 12 {0=1.0} 4 0 23 0 {23=1.0} 4 0 23 12 {0=1.0} 4 0 25 0 {25=1.0} 4 0 25 12 {0=1.0} 4 0 28 0 {28=1.0} 4 0 28 12 {0=1.0} 4 0 13 0 {13=1.0} 4 0 13 12 {0=1.0} 5 0 28 0 {28=1.0} 5 0 28 11 {0=1.0} 7 0 0 0 {0=1.0} 7 0 0 11 {0=1.0} 8 0 0 0 {0=1.0} 8 0 0 11 {0=1.0} 8 0 17 0 {17=1.0} 8 0 17 11 {0=1.0} 8 0 3 0 {3=1.0} 8 0 3 11 {0=1.0} 8 0 4 0 {4=1.0} 8 0 4 11 {0=1.0} 8 0 5 0 {5=1.0} 8 0 5 11 {0=1.0} 8 0 21 0 {21=1.0} 8 0 21 11 {0=1.0} 8 0 13 0 {13=1.0} 8 0 13 11 {0=1.0} 10 0 0 13 {0=1.0} 11 0 0 13 {0=1.0} 12 0 0 12 {0=1.0} 13 0 0 13 {0=1.0} Info: Property: <<1>> (((((((R{"time"}<=3.4 [ C ]&R{"energy"}<=5.7 [ C ]))))))) Type: $SU.strat-v0.1 Memory size: 155 endstrategy